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Transformers Go! Henshins and Combinations | sfm モーション

Transformers Go! Henshins and Combinations


นอกจากการดูบทความนี้แล้ว คุณยังสามารถดูข้อมูลที่เป็นประโยชน์อื่นๆ อีกมากมายที่เราให้ไว้ที่นี่: ดูความรู้เพิ่มเติมที่นี่

Link:
http://www.nicovideo.jp/watch/sm21495276
Transformers Go! is owned by TakaraTomy.

Transformers Go! Henshins and Combinations

13.1 Pose to Pose Animation


First in a four tutorial series covering some ins and outs of creating pose to pose animation in the Source Film Maker. Aimed at newcomers to animation and SFM.

13.1 Pose to Pose Animation

(Source Filmmaker) Item Lock Tutorial


In this tutorial, I show you how to lock items to parts of your character’s body so that they move together. You can also use this technique to lock hats to your character’s heads and more! Experiment with it and see what you can create.
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BETTER METHOD FOR WEAPONS (Thanks to SADXhacker):
1. Expand the Soldier in the Animation Set Editor, then expand his \”Other\” category.
2. Expand the Pain Train in the Animation Set Editor, then expand its \”Body\” category.
3. Drag weapon_bone (Soldier’s \”Other\” category) onto the square/lock box next to rootTransform (Pain Train’s \”Body\” category).
4. Click rootTransform (Pain Train’s \”Body\” category) in the Animation Set Editor so that it is selected.
5. Enter the Motion Editor.
6. Click on the \”Zero\” Procedural setting and move your mouse to the right until the squiggly lines in the Motion Editor become one straight line.
7. Rotate the Pain Train so that it is upright and facing the right direction.
These steps both lock the Pain Train to your Soldier’s hand and position it directly in the middle of his hand. The only work you have left to do is to rotate it, preferably with the Rotate tool for maximum precision. These steps can be performed with any weapon for any character (and even other objects you want him to hold, such as hats, small items, or whatever). The lengthier method shown in this video can still be utilized to lock many other types of objects to one another and even items to your character’s head, body, or nonweapon hand.
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Source Filmmaker is available for free from Steam.

(Source Filmmaker) Item Lock Tutorial

How to achieve a Stop Motion feel in SFM | Mittens


Ever wanted to learn how I achieved that Stop Motion Feel in my various SFM shorts? Well now ya can!
If you make anything using this method, post a link to it in the comments below. I’d love to see what you come up with c:
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Here are some useful links to get started in SFM:
Valve Basic Tutorials http://bit.ly/2Vv7I9P
SFM Tips of the Day by Jimer Lins http://bit.ly/32HSLmf
Speed’s Quick Tips (This video was the one that taught me everything I needed to know in the graph editor, and I stand by it to this day) http://bit.ly/32C6QSl
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Music from various games, including: \”Spyro: A Hero’s Tail\” and \”Night in the Woods\”
\”The Mittens Theme\” by Jeffrey Brice\r
http://www.jeffbricemusic.com

How to achieve a Stop Motion feel in SFM | Mittens

Source Filmmaker


Source If you like this, maybe you’d like to check out our website! http://bit.ly/bxFRTC
And our Facebook page! http://on.fb.me/hcyG1R
And Twitter! http://bit.ly/9SzULe
And Twitch! http://bit.ly/shzAI2

Source Filmmaker

นอกจากการดูหัวข้อนี้แล้ว คุณยังสามารถเข้าถึงบทวิจารณ์ดีๆ อื่นๆ อีกมากมายได้ที่นี่: ดูบทความเพิ่มเติมในหมวดหมู่Wiki

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